Full Review of Seekers Notes: Hidden Mystery – Dark, Twisted, Beautiful
Welcome to the lovely world of Victorian Britain! With chimneys, chimney-sweepers, cylinders, monocles, elegant smoking pipes, evil forces lurking behind a corner and much more!
Seekers Note is another title eager to join the detective mystery club with elements of a graphic novel and an intrigue capable of keeping you captivated for hours and hours.
Or maybe not, let’s see.
The Salem’s lot
Our journey starts with a nameless hero travelling to a small village named Darkwood, haunted by ghosts, ghouls, goblins, anthropomorphic snakes or whatever spooky shape the ultimate evil can assume in a bubble-gum game.
I know it sounds like an abhorrent cliché, but it’s always a small town/village being subjected to a curse – guess we have some legacy from “Twin Peaks” or Stephen King’s novels here.
Anyway, your central objective is to relieve the local inhabitants from the excruciating burden of this curse and put a stop to their discomfort. The answer to all the questions you might naturally have lies in the past of the village, of which the locals are rather reluctant to talk about.
Yes, this is a typical, orthodox, conservative mystery-solving game. But what’s really gonna blow you away is its vastness. You have:
- 28 locations – including “Mayor’s office”, “Ballroom”, “Gloomy house” and so forth. Each location has a number of unique quests, treasures and artefacts for you to collect.
- A variety of thematic updates – from Halloween and Xmas to original updates, inspired by the folklore of the game.
- 1 200 subgames and quests – I was speechless when I saw that appalling number tbh. I realize that at some point they’ll get a bit repetitive, but it’s just beyond my comprehension what kind of titanic patience you must have to design them all.
- 655 unique collections of items – it’ll take you a sweaty effort to collect them all or at least considerable sum of real-life money.
Correct if I’m wrong, but so far it’s the most gargantuan mystery-game out there, with its own well-developed universe, similar to that of WoW.
A lovely sight
To complement such a galaxy of quests, loony characters and treasures, the developers from Yakutia (a Russian region) designed some spectacular graphics.
They are not only eye-friendly but also juicy and vivid – it feels like you are reading one of those books from your childhood about magic adventures or pirates with large and picturesque illustrations.
Another feature that makes this game stand out is its cooperative mode – you can invite a friend of yours via Facebook to join you, and you can explore the eerie world of the game together. Moreover, it’s a fine way to trade the in-game currency or exchange gifts.
If you’d like to share your experience with others, there’s a streaming feature – you’ll need BlueStacks 3 player and a suitable platform for game-streaming like Twitch. Gotta admit it’s innovative.
A fly in the ointment
The game runs on a variety of devices including PCs, Android gadgets, iPhones/iPads etc. However, the mobile interface has some vexing shortcomings:
- The screen is never big enough even on the biggest tablets.
- The size of buttons (especially for sending gifts) is microscopic.
- After the latest update, some of the players lost their entire progress and game possessions.
- It takes an eternity for the energy bar to recharge.
- Reviewing the gifts you received takes way too much time.
But I must add that the developers are busting their butts 24/7 to satisfy the players.