Pearl’s Peril Review: Hidden Object – Mystery, love and adventure
Oh boy, here we go again! “Pearl’s Peril: Hidden Object” is another “mystery-solving” game with puzzles as challenging as shape matching in preschool, eye-candy graphics, sticky sweet love story and the central heroine with a dazzling smile and golden locks.
It looks like the spirit of Nancy Drew is totally immune to oblivion. Sadly.
Solving mysteries with Miss Pearl
Well, the gameplay of Pearl’s Peril is quite similar to the concept of “Find Waldo!” books produced for kids. In each level, there’s a room full of colourful and picturesque objects and your sole objective is to find among them one particular item that leads to the further unravelling of the mystery how (and why) Miss Pearl’s dear father died.
It’s an elementary click/collect tactic. Although I should admit it’s beneficial for the improvement of the focus of attention and visual memory but only when you’re 11 years old or so. Well, maybe it’s good for preventing Alzheimer’s as well.
Anyway, Pearl’s Peril takes a detective game genre to another level of boredom. You see, in order to make it to another scene, you should:
- Assemble a certain number of items.
- Build a certain number of structures.
It looks like Miss Pearl could make quite a living as a construction forewoman, especially in the Great Depression era, when the story supposedly unfolds.
Maybe that “adventurous” process wouldn’t be that annoying if it didn’t require you to waste 2 hours of your time to have the job done for each building, since the game has:
- Limited building resources.
- Limited in-game currency.
- Energy limitations.
And as you have guessed the only way to be spared from that diabolical lot is to empty your pockets. The in-game purchases can get to the $150 mark and there have been complaints from the users that sometimes a portion of their in-game money disappears. I wonder if Miss Pearl could solve that mystery…
Mechanics of Pearl’s Peril are exactly what you’d expect from a puzzle-solving: it’s always swiping, the whole swiping and nothing but swiping. During a 48 minute marathon, my hands didn’t get tired much.
Pretty as a picture
The visuals of the game are excellent – this is what they call “German quality” I guess (the game was produced in the beer & pretzel land).
The illustrations are juicy and memorable, especially the various geographical locations: you have something close to a New-York parlour from the roaring 30s, an exotic island that reminds you of Sri-Lanka, a Japanese harbour etc.
The detalization is stunning: the artists did a magnificent job on picturing even the minute elements. Rosebuds, paving slabs, ship sails, the glowing sunset skies… Ah, that precious feeling when the graphics are better than the actual game.
As for the plot – the authors tried to make it as captivating as possible for a casual detective game. There’s a number of zany characters intentions of which you can predict by the facial expressions – bad guys always have that smirk.
Is it worth it?
The game is free to get and it runs on both Android/iOS. The customer support is responsive and according to their Google Store profile, the latest version is “bug-free”.
I’d recommend this game for children since it’s cute, harmless, displays no violence whatsoever and requires an intensive cognitive activity.
If you’re okay with its freemium status and veiled attempts at blatant extortion and also you don’t mind doing some casual detective job every now and then while sipping fine English tea – Pearl’s Peril is your go-to.